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Tag: StarCraft II: Wings of Liberty

StarCraft Master – Round 25 – Micro-Insanity

March 6, 2012April 7, 2025 Old Miser Leave a comment

Hold position with Stalkers. Feedbacks. Archon. Kill vikings. Lift tanks. Send Archon and Stalkers. Lift tanks again. GG.

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StarCraft Master – Round 24 – Blink Of An Eye (With Achievement)

March 6, 2012April 8, 2025 Old Miser Leave a comment

I don’t think there are any tricks here. Just blink your stalkers to the back before they die. Remember not to blink them to a place where they won’t be attacking the roaches.

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StarCraft Master – Round 23 – Cloaked Banshees

March 6, 2012April 5, 2025 Old Miser Leave a comment

Stim the marines in the beginning. EMP the banshee’s path a bit ahead of the banshee itself.

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StarCraft Master – Round 21 – So Many Banelings

March 6, 2012April 6, 2025 Old Miser Leave a comment

The trick is to ‘Shift + H’ when you split your zealots. If you just split them, after reaching the point where you sent them, they will start following the banelings and will take splash damage.

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StarCraft Master – Round 19 – Prismatic Beam

March 6, 2012April 6, 2025 Old Miser Leave a comment

EZPZ. Charge the voidray on the pylon, then attack the turret.

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StarCraft Master – Round 18 – Stim Micro

March 6, 2012April 6, 2025 Old Miser Leave a comment

Move, stop, move, stop, move, stop…

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StarCraft Master – Round 17 – SCV Good To Go

March 6, 2012April 5, 2025 Old Miser Leave a comment

As soon as the challenge begins, send the SCV to a mineral path. This will make it walk right through the probes. Then just run to the beacon.

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StarCraft Master – Round 16 – Fungal Death

March 6, 2012April 6, 2025 Old Miser Leave a comment

Fungal the zealots once. Throw exactly 4 infested terrans (not too close to the zealots). Keep fungaling the zealots until you’re out of energy. Do that before they can spread out, but not too fast.

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StarCraft Master – Round 15 – Force Field Smash

March 6, 2012April 5, 2025 Old Miser Leave a comment

Walk your high templars close to the Force Fields before turning them into Archon. This way, the morphing archon will dissipate the FFs and the zealots will be able to attack from the beginning.

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StarCraft Master – Round 13 – Hold Position

March 6, 2012April 6, 2025 Old Miser Leave a comment

Surround your cannon with your probes and make them hold position.

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